You are here:
< Back

INTRODUCTION TO THE RESOURCE DRIVE SYSTEM

Greetings, Defender! This guide is intended to give you a general idea of how a Kingdom’s resource system works, and how to interact with it. We will begin by explain its main mechanic, Resource Drives.

 

RESOURCE DRIVES AND STOCKPILES

As you travel among cities, towns and settlements found in the planets; you may run across Residents which, when approached, provide a message of a specific material being requested. These are the local resource drives, and the items they are requesting are connected to the needs of the settlement and sometimes of the region as a whole (including in some cases, the entire ruling organization). Handing in items to these Residents provides a variety of rewards, additionally they get registered as being added to the location’s inventory, known as the Stockpile.

 

WHAT CAN BE DONE WITH STOCKPILES?

As projects come about, such as repairing a town after an attack, researching a new device, maintenance on a flying vessel or construction of a new structure; materials will be required to make these things happen. The first place the M.O.B. will look to in order to meet these quotas is the Stockpiles of allied locations. If players have been hard at work in keeping a healthy stock across various locations, these projects can begin work immediately. Even if the quota is not immediately met, it will help cover part of the initial cost.

 

HOW CAN WE KEEP TRACK OF STOCKPILE INVENTORY?

The leaders of a Ruling Organization, such as Generals, or Defenders who have become involved in the projects, such as Union staff members, can request for Stockpile Reports which will be sent to them via Mail. These give a snapshot of the current stockpile of the town, it is wise to recollect these as a major project comes up. If one location does not have the necessary materials for a project, a caravan can be called from one that does in order to provide the needed stock. Keep in mind however that locations cannot hold on to materials they do not ask for, so for example a town that does not ask for Steel cannot hold onto it indefinitely. However, the leaders of an organization can change which materials a location is allowed to Stockpile, so properly supplying a Kingdom is a game of proper planning and thinking ahead, we hope Defenders who enjoy this style of gameplay dive into the Resource Drive system!