Clan System

Clan System

Clans is a group of players under the same visions and goals. Many activities, quests, organizations, raids or features are only available to Clans. (The only way to see purchased Reward Points is by being in a Clan.) Creating a Clan In most organizations like the Akram Kingdom and the Principality Empire, a player can create a Clan after reaching level 30 by talking to the Union Lords, and leadership of the Main Organization. As a Clan Owner you will be requested a fee of 1,000,000 Zulie in order to create the Clan. One is taken to a location, and forced to have a chat a Brigade registry member. When you have selected the option to create a clan, a window will pop up. At this window you select your Clan name, Clan slogan and your Clan mark. When you hit the confirm, your clan is created. In the Aruan Reign, for a clan to be made a Legionnaire must accept the gift of the Goddess. This is done by first becoming a Legionnaire of the Aruan Army. By receiving the gift a Clan is made with the specifics of previous Generals of the Aruan Reign. These specifics given include an already set Clan name, clan slogan, and clan mark. (In the Aruan Reign a clan is called a Battalion.) Clan Points Each clan starts out with space for 15 members (including the clan master). Clan Points can be used to rank up the clan as well as payments for NPCs if you are attempting to establish a major union. In order to gain more space, the clan must...

Account Bound Status

Account Bound There may come a time where one or more of your characters find their items to be account bound, meaning they cannot trade, drop, or sell via player shop any items at all. So what is this and when does it happen? We’ll go into detail below. NOTE: There are some items that, by default, cannot be traded or dropped. There are also some items which cannot be placed into the storage. Those are original settings of those items and are not related to the character being account bound. Account bound characters are those who cannot drop, trade or sell via shop ANY item they possess; and we specifically mean the player shops, not the NPC vendors found throughout the game. The Account Bound status particularly affects players who are in control of multiple accounts, specifically, those who control more than two accounts. Account Bound means that items of that account cannot be dropped, traded to other players or sold to other players (via a player shop). Which items? Equipment, Gear, Materials, PAT, Zulie and consumables are only to be usable by that account. Thus, all items in the account are tied to the account. Another limit that Account Bound gives to a character’s account is the inability to create parties or even join a party. How would it determine what accounts will be affected by this? Accounts with a main character (those with the highest reputation if the account has multiple characters) will not fall under the account bound status. Characters in a second account will also not have anything to worry about. Having characters in...

Inactive Characters

Character Inactivity Hello there, Defender! This article is to inform you about the rules and regulations of character activity in Defenders of the Cross. There may come a time where you do not log into the game for an extended period of time. This can be due to a variety of factors, such as a vacation, a busy time period, or simply to take a break! The question may come up, what will happen to my character? The answer, in the majority of the cases, is nothing will happen to your characters. Especially if your character has running story lines and accumulated Reputation, your character will stay on your account, unchanged. Given an extended period of inactivity, however, your character’s reputation will slowly go down (this does not removes your character’s story line, it just brings down your position in the reputation list). In the case of characters who have less than 10 reputation (such as some alternate characters) they will only see something happen to them if they are not used for any story line purpose for an extended period of time. Should they go several months without involving themselves in any story line event or interacting with a prompt (such as a resource drive), then they might be relegated to a side character, deleted or used for any specified circumstance. 1. What a side character means is they have their name removed and replaced with “D.####” where #### is their ID number. These characters can still be used, but cannot carry independent story lines. 2. Deleted, but why? When the server undergoes a major change such as...

Dice Roll System

During your adventures in the world of Defenders of the Cross you may come across the message of “A Die has been Cast”. This is an announcement you will see when a dice roll has been done in relation to your character. The concept of a dice roll is similar to that of Tabletop Role Playing Games where a 20 sided dice is rolled to determine the nature or effectiveness of some sort of result (be it an action, a reward, an improvement, damage, etc.). As for what events count as “in relation to your character,” there can be various examples:   You character tried to force an action that did not have a guaranteed chance of success, such as breaking a wall or picking a lock, so a Die will be rolled for your chance at success. You helped an NPC and they will receive some sort of improvement or promotion, so a Die will be rolled to determine how much of an improvement they receive. You are trying to salvage materials from a wreck, so a Die will be rolled to see how much you get. You are trying to demoralize an opponent, so a Die will be rolled to see the effectiveness of that attempt. Your actions or words are making a M.O.B. reconsider their stance on something, a die will be rolled to determine if you convinced them or not. These are just some examples of a variety of situations in which a dice roll can get involved.   You may notice that sometimes you will receive experience when a die is cast, and sometimes...
Economy Guide

Economy Guide

The Economy. Greetings, Defender! In this guide, we will speak to you and inform you of what it means to hand in, produce, and earn rewards for the Economical World of Defenders of the Cross. But, to your surprise, we won’t exactly be sitting around here speaking about coins, or zulie. We’re going to speak about the resources and Materials of the World, and their role in the economy of the world of Defenders of the Cross. Resource Drives For starters, if you’re not familiar with the term of “Resource Drives”. It’s time we familiarize you then. A resource drive, is a location in which a Resident or Local NPC will be requesting specific materials from the Defenders of the world. You can find these materials using several means, one of them being collecting them from Creatures or Natives, by picking up the drops. (Keep in mind item drops do fluctuate). These of which can be interacted with by using the “/prize #” command. To use this, all you must do is iterate the text “/prize” followed by the number of the item in the list that is being offered. Now, do not think to yourself that this is a worthless endeavor, because it isn’t in the slightest. Resource Drives can an abundance of good rewards if provided materials to, and they are the only means of being able to refine and upgrade weapons for your character. But, this isn’t the only means for resource drives to be of use. You can also locate rare armors in specific drives, or even find yourself with potions, giving you abilities that...