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Unions, Guilds and Factions are the economic powers of the Ruling Organization. They are a group of merchants, researchers, defenders and diplomats who work hard to maintain the economy of the citizens in the lands.

Each Faction in Defenders of the Cross manage a different aspect of the economy.

Example: Based on the remarkable invention of the Mana Engine, the Ferrell Guild developed a form of transportation known as the Cart. The creation of the Mana Engine signaled a period of rapid scientific progress on the planet of Junon. The Ferrell Guild leaders, who have been front runners of interplanetary travel, are led by the Angel Guard Ferrell, and manage businesses and supplies of the Akram Kingdom.

Meanwhile the Arumic Faction works to research all sorts of aspects in the Akram Kingdom. They also focus on selling and work with any type of supplies that use Energy or Mana. Its founder was the Angel Guard, Arumic. It is believed their sole purpose for business in the lands is to research the creatures and natives. The Arumic Faction specializes in producing and selling magical products such as potions and magic books. As their unique magical products grew more popular, they began to compete with the Ferrell Guild and other merchant guilds.

Last example is the Brigade of the Righteous Crusaders. Originally, the Righteous Crusaders were a small squad. However, they quickly became known for their brave exploits. In battle, they earned the respect and honor of the people and King Akram. When the Defender Army of the Akram Kingdom was founded, the Righteous Crusaders were promoted to become the official guardians of the Akram Kingdom Guilds and Factions. The Righteous Crusaders deploy Akram Rangers to protect the diverse supplies and warehouses of the lands.

Joining a Faction

Joining a Faction, Brigade, Union or Guild is very simple. All you have to do is visit their NPC representatives in the Capital City and ask to join them (using the M.O.B). Joining a Faction will allow you to use their Union Houses and the Faction Shops. Factions can even develop resource drives and missions for Defenders to carry out.

Creating a Guild

The title of Lord in the Guild is given to a person who has started working and moving forward the economy for the players of the game. A proper Lord would start by making shops and selling items needed by every Defender. Many believe it is exclusive for Dealers or Artisans but if a person has shown the ability to manage the economy, they will be able to become a Lord. Creating a Guild requires that the M.O.B. System recognizes your actions and begins to give you Clan Currency, which you as a Clan Master can use to attempt and purchase/bribe NPCs.

Those Defenders with this idea in mind must be part of a Clan. Clan points are required to purchase NPCs that you wish to add into the Union.

Creating a Faction

The title of Faction Lord is given to a person who has started working and moving forward with research for the economy and the lands. A proper Faction Lord would start by making shops and selling items that use Mana or Energy that are needed by every Defender. Many believe it is exclusive for Muses, Clerics or Mages but if a person has shown the ability to research and gather information on creatures, natives and the land, they will be able to become a Faction Leader. Creating a Faction requires that the M.O.B. System recognizes your actions and begins to give to you ability to purchase/bribe an NPCs.

Those Defenders with this idea in mind must be part of a Clan. Clan points are required to purchase NPCs that you wish to add into the Union.

Creating an Order

The title of Union Lord is given to a person who has started working and moving forward a powerful clan. A proper Union Master would start by making constant contributions to the NPC of the game. They need to gather warriors and aid in all sorts of skirmishes against other Organizations. If a person has shown the ability to lead in combat and defeated multiple enemies with his clan they have the entire ability to become a Union Lord. Creating a Union requires that the M.O.B. System recognizes your actions and leadership skills to give to you ability to purchase/bribe an NPCs.. Clan Masters and Deputy Masters are the only ones that can compete to become Union Master.

Clan points are required to purchase NPCs that you wish to add into the Union. (Order)

Creating a Brigade

The title of Lord of the Brigade is given to a person who has started working and moving forward a powerful clan. A proper Lord would start by making constant raids and gathering warriors for skirmishes against the Natives or other Clans. If a person has shown the ability to lead in combat and defeated multiple enemies with his clan they have the entire ability to become a Brigade Master. Creating a Brigade requires that the M.O.B. System recognizes your actions and leadership skills to give to you ability to purchase/bribe an NPCs. Only a Clan Master can compete to become a Brigade Master.

Clan points are required to purchase NPCs that you wish to add into the Union.